I was the Founder, Game Designer, Developer, Graphic Designer, and Community Manager, among many other roles, for Darkwater Entertainment.
I inherited my first game server after having helped with development during previous iterations run by other developers and designers since 2016. As such, I inherited the responsibility for game design, development, community management, and any other role as needed.
I started by creating Darkwater Gaming, a project solely for one game server: Fallout roleplay in Garry's Mod.
I inherited the responsibility for supervising and assigning duties to the overall team for the game server, creating new project management solutions, and directing milestones, playtests, and server direction.
I organized teams of community moderators, taught people how to code to help with the project, outsourced work, designed ways to sustain the product, and designed a website to handle transactions linked to the game servers.
I expanded the network by recruiting new server owners and actively participated in freelance development for other communities.
These opportunities led to the creation of subdivisions of Darkwater to help separate our many different hats, thus creating the umbrella of Darkwater Entertainment.
I closed the project in 2021 as it was too much for me to manage in tandem with college and work, despite still maintaining an active playerbase of over 300 players.